ABOUT US
When the web was young and Flash ruled the world, HTML games were the quiet underdogs—accessible, creative, and powered by passion, not paywalls. Now, with modern browsers and powerful open standards, HTML games have grown up. We're here to give them a home. A place where developers can share what they’ve built, and players can dive straight into great games—no installs, no fuss, just click and play.
We feature free-to-play games made by independent creators around the world. Some are tiny experiments. Others are full-blown adventures. All of them are made with heart.
Almost everything you see on the site comes straight from the game creators themselves. We’re just the platform—it’s the community that makes it thrive. You don’t need a studio or a publisher to make something amazing. You just need a browser and a bit of imagination
So play something new. And most of all, have fun. Because that’s what free-to-play HTML games do best—deliver joy, instantly, to anyone, anywhere on our beautiful planet Earth

OUR JOURNEY

It all started with a simple idea: games should be easy to access, easy to share, and free to enjoy. While the app stores exploded and download sizes ballooned, we saw a different path—a lighter, faster, open one. HTML5 gave indie developers the tools to build games that work everywhere, from phones to laptops to old-school desktops. No installs. No waiting. Just pure gameplay. The technology was there. What was missing was a place to showcase it.
So we built one.
We started in 2009, driven by the belief that browser-based games deserved more love—and so did the creators behind them. What began as a small side project has grown into a vibrant hub for developers and players who believe in games without barriers.
Today, we support developers who believe in browser-based gaming. We’re here to help them get their work in front of real players, and to connect passionate gamers with the people behind the code. We believe in creativity without permission. Games without gatekeepers. And fun without limits.